diff options
author | megamage <none@none> | 2009-06-11 00:45:59 -0500 |
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committer | megamage <none@none> | 2009-06-11 00:45:59 -0500 |
commit | 9d670fe6f5757430d575081db9a6e5273400330d (patch) | |
tree | 9148b75f310fda0bf082be70731abfca03e84f20 /src/game/SkillHandler.cpp | |
parent | 9c70e3d89bbace30bfabcf8c42323472ad1e4c4d (diff) |
*Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
--HG--
branch : trunk
Diffstat (limited to 'src/game/SkillHandler.cpp')
-rw-r--r-- | src/game/SkillHandler.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/game/SkillHandler.cpp b/src/game/SkillHandler.cpp index 950fc985173..55f510dc6da 100644 --- a/src/game/SkillHandler.cpp +++ b/src/game/SkillHandler.cpp @@ -36,6 +36,30 @@ void WorldSession::HandleLearnTalentOpcode( WorldPacket & recv_data ) recv_data >> talent_id >> requested_rank; _player->LearnTalent(talent_id, requested_rank); + _player->SendTalentsInfoData(false); +} + +void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) +{ + sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS"); + + CHECK_PACKET_SIZE(recvPacket, 4); + + uint32 talentsCount; + recvPacket >> talentsCount; + + uint32 talentId, talentRank; + + for(uint32 i = 0; i < talentsCount; ++i) + { + CHECK_PACKET_SIZE(recvPacket, recvPacket.rpos()+4+4); + + recvPacket >> talentId >> talentRank; + + _player->LearnTalent(talentId, talentRank); + } + + _player->SendTalentsInfoData(false); } void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data ) @@ -66,6 +90,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data ) return; } + _player->SendTalentsInfoData(false); unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect" } |