diff options
author | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
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committer | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
commit | de11b9e901d1d1caa0634fad541f08f11c5781af (patch) | |
tree | e35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/SocialMgr.cpp | |
parent | 9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff) |
[7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
Diffstat (limited to 'src/game/SocialMgr.cpp')
-rw-r--r-- | src/game/SocialMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/SocialMgr.cpp b/src/game/SocialMgr.cpp index 2786618fbf8..119b968a45a 100644 --- a/src/game/SocialMgr.cpp +++ b/src/game/SocialMgr.cpp @@ -43,10 +43,10 @@ PlayerSocial::~PlayerSocial() uint32 PlayerSocial::GetNumberOfSocialsWithFlag(SocialFlag flag) { uint32 counter = 0; - for(PlayerSocialMap::iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr) + for(PlayerSocialMap::const_iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr) { if(itr->second.Flags & flag) - counter++; + ++counter; } return counter; } @@ -69,7 +69,7 @@ bool PlayerSocial::AddToSocialList(uint32 friend_guid, bool ignore) if(ignore) flag = SOCIAL_FLAG_IGNORED; - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr != m_playerSocialMap.end()) { CharacterDatabase.PExecute("UPDATE character_social SET flags = (flags | %u) WHERE guid = '%u' AND friend = '%u'", flag, GetPlayerGUID(), friend_guid); @@ -109,7 +109,7 @@ void PlayerSocial::RemoveFromSocialList(uint32 friend_guid, bool ignore) void PlayerSocial::SetFriendNote(uint32 friend_guid, std::string note) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr == m_playerSocialMap.end()) // not exist return; @@ -157,7 +157,7 @@ void PlayerSocial::SendSocialList() bool PlayerSocial::HasFriend(uint32 friend_guid) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr != m_playerSocialMap.end()) return itr->second.Flags & SOCIAL_FLAG_FRIEND; return false; @@ -165,7 +165,7 @@ bool PlayerSocial::HasFriend(uint32 friend_guid) bool PlayerSocial::HasIgnore(uint32 ignore_guid) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(ignore_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(ignore_guid); if(itr != m_playerSocialMap.end()) return itr->second.Flags & SOCIAL_FLAG_IGNORED; return false; @@ -272,7 +272,7 @@ void SocialMgr::BroadcastToFriendListers(Player *player, WorldPacket *packet) bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST); bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); - for(SocialMap::iterator itr = m_socialMap.begin(); itr != m_socialMap.end(); ++itr) + for(SocialMap::const_iterator itr = m_socialMap.begin(); itr != m_socialMap.end(); ++itr) { PlayerSocialMap::const_iterator itr2 = itr->second.m_playerSocialMap.find(guid); if(itr2 != itr->second.m_playerSocialMap.end() && (itr2->second.Flags & SOCIAL_FLAG_FRIEND)) |