diff options
author | QAston <none@none> | 2009-05-15 18:30:34 +0200 |
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committer | QAston <none@none> | 2009-05-15 18:30:34 +0200 |
commit | 02bc76455aceb0bcb0411f3df1098554f42dbb14 (patch) | |
tree | 41b1705ec03ae21c5da85e88dff734844bd32f0c /src/game/Spell.cpp | |
parent | d81352b4216438add01936b63a2b6a64074eaed7 (diff) |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 43c33700bce..7e94e86ab4d 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -981,7 +981,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) //Spells with this flag cannot trigger if effect is casted on self // Slice and Dice, relentless strikes, eviscerate - bool canEffectTrigger = (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) ? m_caster!=unitTarget : true) + bool canEffectTrigger = (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) ? m_caster!=unitTarget : true); Unit * spellHitTarget = NULL; if (missInfo==SPELL_MISS_NONE) // In case spell hit target, do all effect on that target |