aboutsummaryrefslogtreecommitdiff
path: root/src/game/Spell.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2008-11-27 11:54:27 -0600
committermegamage <none@none>2008-11-27 11:54:27 -0600
commit1c5fc7f5d68a82d9932dff93ffa53176e216bb5c (patch)
treead7ff895e42d4b753a97c561f9a1607bbebc3bac /src/game/Spell.cpp
parent4b4956f238a3af472a095710e1259c24254cd49f (diff)
*Fix the bug that devastate requires double rage.
*Fix the bug that cloak of shadows removes postive buffs. --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index bcec22c8dca..57844782b8a 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2496,8 +2496,11 @@ void Spell::cast(bool skipCheck)
// CAST SPELL
SendSpellCooldown();
- TakePower();
- TakeReagents(); // we must remove reagents before HandleEffects to allow place crafted item in same slot
+ if(!m_IsTriggeredSpell)
+ {
+ TakePower();
+ TakeReagents(); // we must remove reagents before HandleEffects to allow place crafted item in same slot
+ }
if(m_spellState == SPELL_STATE_FINISHED) // stop cast if spell marked as finish somewhere in Take*/FillTargetMap
{