diff options
| author | click <none@none> | 2010-04-11 15:30:39 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-04-11 15:30:39 +0200 |
| commit | 279ea9c98c3c19c10ac55c822bf7e971e4365374 (patch) | |
| tree | cff1db25d89109e5b5a7ae03a9b98e4c5c5fc617 /src/game/Spell.cpp | |
| parent | d24571f4f79628387fecaa283e63cfa7ed661347 (diff) | |
* Fix: Deathknights 'Death Grip'
Fixes issue #148
Fixes issue #1223
Patch by tbaart (partial commit - Dancing Rune Weapon still needs testing)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c4ca6756c16..05c8b2a4d6f 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2007,7 +2007,6 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) Position pos; m_caster->GetNearPosition(pos, dist, angle); m_targets.setDst(&pos); // also flag - AddUnitTarget(m_caster, i); break; } |
