diff options
author | megamage <none@none> | 2008-12-25 23:04:20 -0600 |
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committer | megamage <none@none> | 2008-12-25 23:04:20 -0600 |
commit | 4a6c246e3b2e789f0eb3038a41a5b32027f23f91 (patch) | |
tree | c942f980d4478844998bc710933aea4c8ffa4fa3 /src/game/Spell.cpp | |
parent | 682184c668942c9a65beef92d9adf74cfb763e5a (diff) |
*Fix a typo.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 1e2ac245aeb..90dbfc0930c 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -5325,7 +5325,7 @@ void Spell::CalculateDamageDoneForAllTargets() Unit* unit = m_caster->GetGUID()==target.targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, target.targetGUID); if (!unit) - return; + continue; if (target.missCondition==SPELL_MISS_NONE) // In case spell hit target, do all effect on that target target.damage += CalculateDamageDone(unit, mask, multiplier); |