diff options
author | QAston <none@none> | 2009-06-09 19:33:38 +0200 |
---|---|---|
committer | QAston <none@none> | 2009-06-09 19:33:38 +0200 |
commit | 507b9fb0516dcde613af0f9d0276af8acbdcb585 (patch) | |
tree | efb8106e14a483b3ff85368b1ec657ae64fae08d /src/game/Spell.cpp | |
parent | 4a662071aa6902c9a6790c8d485b66040ae979a2 (diff) |
*Fix Heart of the Pheonix
*Fix autoshoot rotation with steady shot.
*Make Incanter's Absorption not interrupt other casts.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 8d9cf6e5265..7f84e3a1cac 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -4829,7 +4829,7 @@ SpellCastResult Spell::CheckCast(bool strict) SpellCastResult Spell::CheckPetCast(Unit* target) { - if(!m_caster->isAlive()) + if(!m_caster->isAlive() && !(m_spellInfo->Attributes & SPELL_ATTR_CASTABLE_WHILE_DEAD)) return SPELL_FAILED_CASTER_DEAD; if(m_caster->hasUnitState(UNIT_STAT_CASTING) && !m_IsTriggeredSpell) //prevent spellcast interruption by another spellcast |