diff options
| author | QAston <none@none> | 2009-07-07 16:40:44 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-07-07 16:40:44 +0200 |
| commit | 6e3b4b5a4f059796f8c5e5cf796a94f15a237047 (patch) | |
| tree | 4ea7e90b057ccdd91f58224b61ddbedfdfa43654 /src/game/Spell.cpp | |
| parent | a3f00be577f33e41d70ce0c9b0e9e0951d5dc082 (diff) | |
*Do not apply fear diminishings for creatures.
*Remove obsolete code for blood fury - by maxdestroyer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index a0cd094a27b..c8b6bf6d167 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2831,8 +2831,6 @@ void Spell::cast(bool skipCheck) { if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages m_preCastSpell = 11196; // Recently Bandaged - else if(m_spellInfo->SpellIconID == 1662 && m_spellInfo->AttributesEx & 0x20) - m_preCastSpell = 23230; // Blood Fury - Healing Reduction break; } case SPELLFAMILY_DRUID: |
