diff options
author | megamage <none@none> | 2008-11-15 15:09:22 -0600 |
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committer | megamage <none@none> | 2008-11-15 15:09:22 -0600 |
commit | 7d3997f7d62565ad326b2913c179f3bae7a84fc7 (patch) | |
tree | e55b448096411f64f9e523a9165f5a3b6e26b5f0 /src/game/Spell.cpp | |
parent | 61d9723c5bfae4c528a4d0963ec1cc90f78ca71d (diff) |
[svn] *Update Kalecgos script.
*Correctly select aura triggered spell target.
*Fix some scripts, should be pGOHello = &
*Fix a bug that some channel spells cannot be interrupted.
*Fix a bug that not-selectable creature cannot be hit by target_entry spells.
*If eventAI cannot find heroic flag and normal flag, enable event as default rather than disable it.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index f2b23484e78..64e9ba04bcc 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -4928,10 +4928,10 @@ bool Spell::CheckTarget( Unit* target, uint32 eff, bool hitPhase ) // unselectable targets skipped in all cases except TARGET_SCRIPT targeting // in case TARGET_SCRIPT target selected by server always and can't be cheated - if( target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE) && + /*if( target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE) && m_spellInfo->EffectImplicitTargetA[eff] != TARGET_SCRIPT && m_spellInfo->EffectImplicitTargetB[eff] != TARGET_SCRIPT ) - return false; + return false;*/ } //Check player targets and remove if in GM mode or GM invisibility (for not self casting case) |