diff options
| author | QAston <none@none> | 2009-06-10 17:51:26 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-06-10 17:51:26 +0200 |
| commit | 926747b57ec6e8439d5397c57b37d2b2c3ba7b70 (patch) | |
| tree | f569c7af775752dbb1fe896c67b5641dbf0beb8f /src/game/Spell.cpp | |
| parent | d080d704fe5fbd1e482e98559cd9726a3bab399e (diff) | |
*Fix the bug that Sacred Shield doesn't increase Flash of Light critical chance.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 7f84e3a1cac..9a79b20192e 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1052,7 +1052,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) // Do healing and triggers if (m_healing > 0) { - bool crit = caster->isSpellCrit(NULL, m_spellInfo, m_spellSchoolMask); + bool crit = caster->isSpellCrit(unitTarget, m_spellInfo, m_spellSchoolMask); uint32 addhealth = m_healing; if (crit) { |
