diff options
| author | thenecromancer <none@none> | 2010-03-15 18:03:43 +0100 |
|---|---|---|
| committer | thenecromancer <none@none> | 2010-03-15 18:03:43 +0100 |
| commit | a81ad6986c65f966bb3af100b60a4ad1794f6aed (patch) | |
| tree | 2227850674fefdeb36548dd525b35af2851a040b /src/game/Spell.cpp | |
| parent | 3ba08629266146e6fbe5534443a0fefd16230d8e (diff) | |
Remove Hack detecting spell 61988 in HasAura()
Correctly cast 61988/61987 after casting Avenging Wrath/Divine Shield respectively
(This will correctly show both spells disabled state)
Don't allow casting Lay on Hands on self when aura 61988 is present (ie. after using Avenging Wrath)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 85c9c17e07c..88d22b63164 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1419,6 +1419,12 @@ void Spell::DoTriggersOnSpellHit(Unit *unit) // Cast Avenging Wrath Marker m_caster->CastSpell(unit,61987, true, m_CastItem); } + // Avenging Wrath Marker + else if (m_preCastSpell==61987) + { + // Cast unknown spell (client will use to determine if Divine Shield is castable) + m_caster->CastSpell(unit,61988, true, m_CastItem); + } else if (sSpellStore.LookupEntry(m_preCastSpell)) m_caster->CastSpell(unit,m_preCastSpell, true, m_CastItem); } @@ -4511,6 +4517,11 @@ SpellCastResult Spell::CheckCast(bool strict) else return SPELL_FAILED_BAD_TARGETS; } + // Lay on Hands - cannot be casted on paladin after using Avenging Wrath + if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN + && m_spellInfo->SpellFamilyFlags[0] & 0x0008000) + if (target->HasAura(61988)) // Avenging Wrath Marker (Not existing spell) + return SPELL_FAILED_TARGET_AURASTATE; } } |
