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authorKingPin <none@none>2009-03-07 07:47:02 -0500
committerKingPin <none@none>2009-03-07 07:47:02 -0500
commitae7078784366172e27d2fe0ac4b18345b628fd3f (patch)
tree0aef6d01833a36338cd7335bf617a374e8215e9e /src/game/Spell.cpp
parent892e54c79cfe4282818701561fbdd118232c85de (diff)
Extend the spell_disabled table to have a seperate flag for pet spells from player spells, Patch by Koani
--HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 707f1819968..15cee611db0 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2048,7 +2048,7 @@ void Spell::prepare(SpellCastTargets * targets, Aura* triggeredByAura)
return;
}
- if(m_caster->GetTypeId() == TYPEID_PLAYER || (m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isPet()))
+ if(m_caster->GetTypeId() == TYPEID_PLAYER)
{
if(objmgr.IsPlayerSpellDisabled(m_spellInfo->Id))
{
@@ -2057,6 +2057,15 @@ void Spell::prepare(SpellCastTargets * targets, Aura* triggeredByAura)
return;
}
}
+ else if (m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isPet())
+ {
+ if(objmgr.IsPetSpellDisabled(m_spellInfo->Id))
+ {
+ SendCastResult(SPELL_FAILED_SPELL_UNAVAILABLE);
+ finish(false);
+ return;
+ }
+ }
else
{
if(objmgr.IsCreatureSpellDisabled(m_spellInfo->Id))