diff options
| author | krz <none@none> | 2009-06-07 19:10:01 +0200 |
|---|---|---|
| committer | krz <none@none> | 2009-06-07 19:10:01 +0200 |
| commit | c7c092f54bc6aa988991c601d532322c5cb8df32 (patch) | |
| tree | 53f5d369ff4176c595a3b1cb2cdb45b6dc7ad1b6 /src/game/Spell.cpp | |
| parent | 5e87f3144cca2cae1add4acd18affcfbb2d981e5 (diff) | |
Calculate spell critical hit chance at spell cast instead spell hit. Patch by thenecromancer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 411a130539e..3d05c57bdf3 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -731,6 +731,7 @@ void Spell::AddUnitTarget(Unit* pVictim, uint32 effIndex) target.effectMask = 1<<effIndex; // Store index of effect target.processed = false; // Effects not apply on target target.damage = 0; + target.crit = false; // Calculate hit result if(m_originalCaster) @@ -1034,7 +1035,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) SpellNonMeleeDamage damageInfo(caster, unitTarget, m_spellInfo->Id, m_spellSchoolMask); // Add bonuses and fill damageInfo struct - caster->CalculateSpellDamageTaken(&damageInfo, m_damage, m_spellInfo); + caster->CalculateSpellDamageTaken(&damageInfo, m_damage, m_spellInfo, m_attackType, target->crit); // Send log damage message to client caster->SendSpellNonMeleeDamageLog(&damageInfo); @@ -5438,11 +5439,17 @@ void Spell::CalculateDamageDoneForAllTargets() continue; if (target.missCondition==SPELL_MISS_NONE) // In case spell hit target, do all effect on that target - target.damage += CalculateDamageDone(unit, mask, multiplier); + { + target.damage += CalculateDamageDone(unit, mask, multiplier); + target.crit = m_caster->isSpellCrit(unit, m_spellInfo, m_spellSchoolMask, m_attackType); + } else if (target.missCondition == SPELL_MISS_REFLECT) // In case spell reflect from target, do all effect on caster (if hit) { if (target.reflectResult == SPELL_MISS_NONE) // If reflected spell hit caster -> do all effect on him + { target.damage += CalculateDamageDone(m_caster, mask, multiplier); + target.crit = m_caster->isSpellCrit(m_caster, m_spellInfo, m_spellSchoolMask, m_attackType); + } } } } |
