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authorQAston <none@none>2009-06-23 14:44:16 +0200
committerQAston <none@none>2009-06-23 14:44:16 +0200
commitf558a785fc7998f232ea7aed28ce5380559d969a (patch)
tree9f1762f5b9b4d71b236bc692634f4835c035865b /src/game/Spell.cpp
parentcc986dbdf3e191ef132dfa4c229bbc237f30587c (diff)
[8069] Fixed copy/paste mistake in achievement error output. Author: Saeba
[8070] Restore spell casting loot items and recipes. * SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3 * It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without template replace spells like clam loot spells) Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with itemtype==0 Note: required DB support in `spell_loot_termplate` Author: VladimirMangos --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index c2f17009554..fbd13bb6ea0 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -4630,7 +4630,6 @@ SpellCastResult Spell::CheckCast(bool strict)
break;
}
- case SPELL_EFFECT_OPEN_LOCK_ITEM:
case SPELL_EFFECT_OPEN_LOCK:
{
if( m_spellInfo->EffectImplicitTargetA[i] != TARGET_GAMEOBJECT &&