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authormegamage <none@none>2009-07-30 10:18:05 +0800
committermegamage <none@none>2009-07-30 10:18:05 +0800
commit9dcaf305004bf8f669f4be8496201f78f2d72826 (patch)
tree73fb318f6dd0e48de96a52db1eba673d59163a38 /src/game/Spell.h
parent3f32028e8251ef8b2235a3ec63c2d7e95d438649 (diff)
[8220] Implement SPELL_EFFECT_PLAY_MUSIC(132) Author: evilstar
Thanks to GriffonHeart for help in reseach. --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r--src/game/Spell.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 1f4086280f0..b593bf79881 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -354,6 +354,7 @@ class Spell
void EffectActivateRune(uint32 i);
void EffectTitanGrip(uint32 i);
void EffectEnchantItemPrismatic(uint32 i);
+ void EffectPlayMusic(uint32 i);
typedef std::set<Aura *> UsedSpellMods;