diff options
author | megamage <none@none> | 2009-06-08 17:25:02 -0500 |
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committer | megamage <none@none> | 2009-06-08 17:25:02 -0500 |
commit | 4e130dcdfdd30b84fb5e0b0531c817c7b6c64ff9 (patch) | |
tree | 09f871f8eab58afe981e99fa74cef6bcf0777e7c /src/game/Spell.h | |
parent | 6578cce47133eb017a7ab6b14c91d6c5b80b226a (diff) |
[7980] Implement item use target requirements store and check (new table `item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index 9d16a85ebcf..4bf032bbbd7 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -423,6 +423,7 @@ class Spell void CheckSrc() { if(!m_targets.HasSrc()) m_targets.setSrc(m_caster); } void CheckDst() { if(!m_targets.HasDst()) m_targets.setDestination(m_caster); } + static void SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result); void SendCastResult(SpellCastResult result); void SendSpellStart(); void SendSpellGo(); |