diff options
author | Machiavelli <none@none> | 2009-06-08 21:19:34 +0200 |
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committer | Machiavelli <none@none> | 2009-06-08 21:19:34 +0200 |
commit | 91e9b27449e5ebb0af56b5e7097fbd39462f91e0 (patch) | |
tree | 87c24d525690dd9db08f3ca5ddf3861609ea6f9a /src/game/Spell.h | |
parent | 065600bdf6b060945869cddf1d42668d38c2877f (diff) |
* Fix bug that potions and other energize effects make client display twice as much of a gain, by nos4r2zod.
* Rename 'EffectEnergisePct' to 'EffectEnergizePct'
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index 5edb414e6ec..9d16a85ebcf 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -354,7 +354,7 @@ class Spell void EffectStealBeneficialBuff(uint32 i); void EffectUnlearnSpecialization(uint32 i); void EffectHealPct(uint32 i); - void EffectEnergisePct(uint32 i); + void EffectEnergizePct(uint32 i); void EffectTriggerSpellWithValue(uint32 i); void EffectTriggerRitualOfSummoning(uint32 i); void EffectKillCredit(uint32 i); |