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authormegamage <none@none>2008-12-12 21:37:42 -0600
committermegamage <none@none>2008-12-12 21:37:42 -0600
commitf088698922e1bc34ef0332dae5a4768f45115d3d (patch)
treeb545d2b66b00da8e8c128a40f911893850186dc8 /src/game/Spell.h
parent55d9e4c01d342e40db58481f89d58ec5c3940685 (diff)
*Fix the bug that grounding totem cause client crash.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r--src/game/Spell.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 509d65ad87e..8b5c3e6d7c6 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -504,6 +504,7 @@ class Spell
SpellMissInfo reflectResult:8;
uint8 effectMask:8;
bool processed:1;
+ bool killTarget:1;
};
std::list<TargetInfo> m_UniqueTargetInfo;
uint8 m_needAliveTargetMask; // Mask req. alive targets