diff options
| author | Spp <none@none> | 2010-04-08 08:20:08 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-08 08:20:08 +0200 |
| commit | 4635fbc0201846721287a1eb730491262237babd (patch) | |
| tree | 5b02b41f0099fd9d3af7f3a826ef0ca6dfe80748 /src/game/SpellAuraEffects.cpp | |
| parent | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (diff) | |
Code Style (game + scripts only):
"!=" --> " != " (when needed)
" !=" --> " !="
"!= " --> "!= "
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuraEffects.cpp')
| -rw-r--r-- | src/game/SpellAuraEffects.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index 26d0089f998..4cdc09492fa 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -868,7 +868,7 @@ void AuraEffect::ChangeAmount(int32 newAmount, bool mark) { Unit * caster = GetCaster(); // Reapply if amount change - if (newAmount!=GetAmount()) + if (newAmount != GetAmount()) { UnitList targetList; GetTargetList(targetList); @@ -1322,7 +1322,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const return; if (GetSpellProto()->Effect[GetEffIndex()] == SPELL_EFFECT_PERSISTENT_AREA_AURA && - caster->SpellHitResult(target,GetSpellProto(),false)!=SPELL_MISS_NONE) + caster->SpellHitResult(target,GetSpellProto(),false) != SPELL_MISS_NONE) return; // Check for immune @@ -1830,7 +1830,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const { // Converts up to 10 rage per second into health for $d. Each point of rage is converted into ${$m2/10}.1% of max health. // Should be manauser - if (target->getPowerType()!=POWER_RAGE) + if (target->getPowerType() != POWER_RAGE) break; uint32 rage = target->GetPower(POWER_RAGE); // Nothing todo @@ -2047,7 +2047,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const return; // Inoculate Nestlewood Owlkin case 29528: - if (triggerTarget->GetTypeId()!=TYPEID_UNIT)// prevent error reports in case ignored player target + if (triggerTarget->GetTypeId() != TYPEID_UNIT)// prevent error reports in case ignored player target return; break; // Feed Captured Animal @@ -2241,7 +2241,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const triggerCaster->CastSpell(triggerTarget, triggeredSpellInfo, true, 0, this); sLog.outDebug("AuraEffect::TriggerSpell: Spell %u Trigger %u",GetId(), triggeredSpellInfo->Id); } - else if (target->GetTypeId()!=TYPEID_UNIT || !sScriptMgr.EffectDummyCreature(caster, GetId(), GetEffIndex(), triggerTarget->ToCreature())) + else if (target->GetTypeId() != TYPEID_UNIT || !sScriptMgr.EffectDummyCreature(caster, GetId(), GetEffIndex(), triggerTarget->ToCreature())) sLog.outError("AuraEffect::TriggerSpell: Spell %u have 0 in EffectTriggered[%d], not handled custom case?",GetId(),GetEffIndex()); } @@ -2709,7 +2709,7 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap target->SetPhaseMask((apply) ? GetMiscValue() : PHASEMASK_NORMAL,false); // need triggering visibility update base at phase update of not GM invisible (other GMs anyway see in any phases) - if (target->GetVisibility()!=VISIBILITY_OFF) + if (target->GetVisibility() != VISIBILITY_OFF) target->SetVisibility(target->GetVisibility()); } @@ -5043,7 +5043,7 @@ void AuraEffect::HandleAuraModRangedAttackPower(AuraApplication const * aurApp, Unit * target = aurApp->GetTarget(); - if ((target->getClassMask() & CLASSMASK_WAND_USERS)!=0) + if ((target->getClassMask() & CLASSMASK_WAND_USERS) != 0) return; target->HandleStatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(GetAmount()), apply); @@ -5067,7 +5067,7 @@ void AuraEffect::HandleAuraModRangedAttackPowerPercent(AuraApplication const * a Unit * target = aurApp->GetTarget(); - if ((target->getClassMask() & CLASSMASK_WAND_USERS)!=0) + if ((target->getClassMask() & CLASSMASK_WAND_USERS) != 0) return; //UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = multiplier - 1 |
