diff options
| author | QAston <none@none> | 2009-06-18 14:17:11 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-06-18 14:17:11 +0200 |
| commit | 30d0b2ed5fd5eaf345f720bb1911946f5028be8a (patch) | |
| tree | 4e9e5bd1ab5a3294ad0fccc2a2b238f033cfe29d /src/game/SpellAuras.cpp | |
| parent | 56620e0962c7f8bb42d9f9666e9ec6c33b4ab273 (diff) | |
*Fix raise dead spell - original patch by Astellar, thanks for some help in conversion for Azrael
*Correctly apply spell cooldown for spells with cooldown starting after pet unsummon.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
| -rw-r--r-- | src/game/SpellAuras.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index e33fa8a5b9d..abc0e97206a 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6924,9 +6924,6 @@ void AuraEffect::PeriodicDummyTick() caster->CastCustomSpell(m_target, 52212, &m_amount, NULL, NULL, true, 0, this); return; } - // Raise Dead -// if (spell->SpellFamilyFlags & 0x0000000000001000LL) -// return; // Chains of Ice if (spell->SpellFamilyFlags[1] & 0x00004000) { |
