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authorQAston <none@none>2009-06-24 15:58:44 +0200
committerQAston <none@none>2009-06-24 15:58:44 +0200
commit33b2917bb7cbf4512c5bd58d99ceb795ef7a1a10 (patch)
treedf055da250120e767ab7512eaa2e2e9f55738cd8 /src/game/SpellAuras.cpp
parent329b020af442240131f9d08d577f694e50bc9064 (diff)
*Fix Ferocious Bite energy to dmg conversion
*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield *Correctly do effectaddcombopoints for spells which take them. *Do not proc spelleffects on player login. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index f77f3d01acc..4bbd1f06faa 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -2497,8 +2497,9 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use
return;
case 52916: // Honor Among Thieves
- if (Unit * target = ObjectAccessor::GetUnit(*m_target, m_target->GetUInt64Value(UNIT_FIELD_TARGET)))
- m_target->CastSpell(target, 51699, true);
+ if(m_target->GetTypeId()==TYPEID_PLAYER)
+ if (Unit * target = ObjectAccessor::GetUnit(*m_target,((Player*)m_target)->GetComboTarget()))
+ m_target->CastSpell(target, 51699, true);
return;
}