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authorQAston <none@none>2009-08-17 16:57:36 +0200
committerQAston <none@none>2009-08-17 16:57:36 +0200
commit5047eb7a6265d2bf496ef22d7c9a6b30fa21d466 (patch)
treeaacd8163b4f23f68f4204f7589048f77edecfb1e /src/game/SpellAuras.cpp
parentb8993423b5bad734c1ff7d30eb387686fb6c208d (diff)
*Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 738c011a489..82a907feb86 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -347,7 +347,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //291 SPELL_AURA_MOD_XP_QUEST_PCT implemented in Player::RewardQuest
&Aura::HandleNULL, //292 call stabled pet
&Aura::HandleNULL, //293 2 test spells
- &Aura::HandleNULL //294 2 spells, possible prevent mana regen
+ &Aura::HandleNoImmediateEffect //294 SPELL_AURA_PREVENT_REGENERATE_POWER implemented in Player::Regenerate(Powers power)
};
#undef Aura