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authormegamage <none@none>2009-03-26 13:53:32 -0600
committermegamage <none@none>2009-03-26 13:53:32 -0600
commit68c3039715d8b68aa1b33a44bae3dd5d59eb5e5f (patch)
tree1eb657d76ea97fc08dff54f9eea59dc976c4136a /src/game/SpellAuras.cpp
parentbdafaf41134a26818d81ad1ffe853f6013635c4c (diff)
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 0ed5998ba7f..4b1dd4f50ae 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -2921,8 +2921,8 @@ void Aura::HandleForceReaction(bool apply, bool Real)
uint32 faction_id = m_modifier.m_miscvalue;
uint32 faction_rank = m_modifier.m_amount;
- player->ApplyForceReaction(faction_id,ReputationRank(faction_rank),apply);
- player->SendForceReactions();
+ player->GetReputationMgr().ApplyForceReaction(faction_id,ReputationRank(faction_rank),apply);
+ player->GetReputationMgr().SendForceReactions();
}
void Aura::HandleAuraModSkill(bool apply, bool Real)