diff options
author | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
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committer | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
commit | 68c3039715d8b68aa1b33a44bae3dd5d59eb5e5f (patch) | |
tree | 1eb657d76ea97fc08dff54f9eea59dc976c4136a /src/game/SpellAuras.cpp | |
parent | bdafaf41134a26818d81ad1ffe853f6013635c4c (diff) |
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r-- | src/game/SpellAuras.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 0ed5998ba7f..4b1dd4f50ae 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2921,8 +2921,8 @@ void Aura::HandleForceReaction(bool apply, bool Real) uint32 faction_id = m_modifier.m_miscvalue; uint32 faction_rank = m_modifier.m_amount; - player->ApplyForceReaction(faction_id,ReputationRank(faction_rank),apply); - player->SendForceReactions(); + player->GetReputationMgr().ApplyForceReaction(faction_id,ReputationRank(faction_rank),apply); + player->GetReputationMgr().SendForceReactions(); } void Aura::HandleAuraModSkill(bool apply, bool Real) |