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authormegamage <none@none>2009-03-21 17:59:05 -0600
committermegamage <none@none>2009-03-21 17:59:05 -0600
commitb1e23bb90482e5426ce28098d2e7d1e5184acad4 (patch)
tree72cd97f58c833ecbc18df5fd5ce0431a11605486 /src/game/SpellAuras.cpp
parente01e7d7934dce58c246eb956bf513ef7e3f073c9 (diff)
*Auto enter vehicle for summon vehicle spells.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index f01195b2b23..0cf768d8f51 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -6541,8 +6541,8 @@ void Aura::HandleAuraControlVehicle(bool apply, bool Real)
if(Pet *pet = m_target->GetPet())
pet->Remove(PET_SAVE_AS_CURRENT);
- WorldPacket data(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
- ((Player*)m_target)->GetSession()->SendPacket(&data);
+ //WorldPacket data(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
+ //((Player*)m_target)->GetSession()->SendPacket(&data);
}
void Aura::HandleAuraConvertRune(bool apply, bool Real)