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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/SpellAuras.cpp
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp122
1 files changed, 61 insertions, 61 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index b8032cd742f..528a4ab3d4b 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -41,7 +41,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
{
assert(GetTarget() && GetBase());
- if(GetBase()->IsVisible())
+ if (GetBase()->IsVisible())
{
// Try find slot for aura
uint8 slot = MAX_AURAS;
@@ -58,7 +58,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
Unit::VisibleAuraMap::const_iterator itr = visibleAuras->find(0);
for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr , ++freeSlot)
{
- if(itr == visibleAuras->end() || itr->first != freeSlot)
+ if (itr == visibleAuras->end() || itr->first != freeSlot)
{
slot = freeSlot;
break;
@@ -67,7 +67,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
}
// Register Visible Aura
- if(slot < MAX_AURAS)
+ if (slot < MAX_AURAS)
{
m_slot = slot;
m_target->SetVisibleAura(slot, this);
@@ -124,7 +124,7 @@ bool AuraApplication::_CheckPositive(Unit * caster) const
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if((1<<i & GetEffectMask()))
+ if ((1<<i & GetEffectMask()))
{
if (m_isNeedManyNegativeEffects == IsPositiveEffect(GetBase()->GetId(), i))
return m_isNeedManyNegativeEffects;
@@ -174,7 +174,7 @@ void AuraApplication::ClientUpdate(bool remove)
data.append(GetTarget()->GetPackGUID());
data << uint8(m_slot);
- if(remove)
+ if (remove)
{
assert(!m_target->GetVisibleAura(m_slot));
data << uint32(0);
@@ -193,10 +193,10 @@ void AuraApplication::ClientUpdate(bool remove)
data << uint8(aura->GetCasterLevel());
data << uint8(aura->GetStackAmount() > 1 ? aura->GetStackAmount() : (aura->GetCharges()) ? aura->GetCharges() : 1);
- if(!(flags & AFLAG_CASTER))
+ if (!(flags & AFLAG_CASTER))
data.appendPackGUID(aura->GetCasterGUID());
- if(flags & AFLAG_DURATION)
+ if (flags & AFLAG_DURATION)
{
data << uint32(aura->GetMaxDuration());
data << uint32(aura->GetDuration());
@@ -304,7 +304,7 @@ m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID :
m_applyTime(time(NULL)), m_timeCla(0), m_isSingleTarget(false), m_updateTargetMapInterval(0),
m_procCharges(0), m_stackAmount(1), m_isRemoved(false), m_casterLevel(caster ? caster->getLevel() : m_spellProto->spellLevel)
{
- if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
+ if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
m_timeCla = 1 * IN_MILISECONDS;
Player* modOwner = NULL;
@@ -317,16 +317,16 @@ m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID :
else
m_maxDuration = GetSpellDuration(m_spellProto);
- if(IsPassive() && m_spellProto->DurationIndex == 0)
+ if (IsPassive() && m_spellProto->DurationIndex == 0)
m_maxDuration = -1;
- if(!IsPermanent() && modOwner)
+ if (!IsPermanent() && modOwner)
modOwner->ApplySpellMod(GetId(), SPELLMOD_DURATION, m_maxDuration);
m_duration = m_maxDuration;
m_procCharges = m_spellProto->procCharges;
- if(modOwner)
+ if (modOwner)
modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
for (uint8 i=0 ; i<MAX_SPELL_EFFECTS; ++i)
@@ -353,7 +353,7 @@ Unit* Aura::GetCaster() const
{
if (GetOwner()->GetGUID() == GetCasterGUID())
return GetUnitOwner();
- if(AuraApplication const * aurApp = GetApplicationOfTarget(GetCasterGUID()))
+ if (AuraApplication const * aurApp = GetApplicationOfTarget(GetCasterGUID()))
return aurApp->GetTarget();
return ObjectAccessor::GetUnit(*GetOwner(), GetCasterGUID());
@@ -374,7 +374,7 @@ void Aura::_ApplyForTarget(Unit * target, Unit * caster, AuraApplication * auraA
m_applications[target->GetGUID()] = auraApp;
// set infinity cooldown state for spells
- if(caster && caster->GetTypeId() == TYPEID_PLAYER)
+ if (caster && caster->GetTypeId() == TYPEID_PLAYER)
{
if (m_spellProto->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE)
{
@@ -397,7 +397,7 @@ void Aura::_UnapplyForTarget(Unit * target, Unit * caster, AuraApplication * aur
m_removedApplications.push_back(auraApp);
// reset cooldown state for spells
- if(caster && caster->GetTypeId() == TYPEID_PLAYER)
+ if (caster && caster->GetTypeId() == TYPEID_PLAYER)
{
if ( GetSpellProto()->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE )
// note: item based cooldowns and cooldown spell mods with charges ignored (unknown existed cases)
@@ -482,7 +482,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
for (Unit::AuraApplicationMap::iterator iter = itr->first->GetAppliedAuras().begin(); iter != itr->first->GetAppliedAuras().end(); ++iter)
{
Aura const * aura = iter->second->GetBase();
- if(!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
+ if (!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
{
addUnit = false;
break;
@@ -556,7 +556,7 @@ void Aura::UpdateOwner(uint32 diff, WorldObject * owner)
// used for example when triggered spell of spell:10 is modded
Spell * modSpell = NULL;
Player * modOwner = NULL;
- if(caster)
+ if (caster)
if ((modOwner = caster->GetSpellModOwner())
&& (modSpell = modOwner->FindCurrentSpellBySpellId(GetId())))
modOwner->SetSpellModTakingSpell(modSpell, true);
@@ -589,18 +589,18 @@ void Aura::Update(uint32 diff, Unit * caster)
m_duration = 0;
// handle manaPerSecond/manaPerSecondPerLevel
- if(m_timeCla)
+ if (m_timeCla)
{
- if(m_timeCla > diff)
+ if (m_timeCla > diff)
m_timeCla -= diff;
- else if(caster)
+ else if (caster)
{
- if(int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
+ if (int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
{
m_timeCla += 1000 - diff;
Powers powertype = Powers(m_spellProto->powerType);
- if(powertype == POWER_HEALTH)
+ if (powertype == POWER_HEALTH)
{
if (caster->GetHealth() > manaPerSecond)
caster->ModifyHealth(-manaPerSecond);
@@ -642,10 +642,10 @@ void Aura::RefreshDuration()
{
SetDuration(GetMaxDuration());
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if(m_effects[i])
+ if (m_effects[i])
m_effects[i]->ResetPeriodic();
- if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
+ if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
m_timeCla = 1 * IN_MILISECONDS;
}
@@ -659,9 +659,9 @@ void Aura::SetCharges(uint8 charges)
bool Aura::DropCharge()
{
- if(m_procCharges) //auras without charges always have charge = 0
+ if (m_procCharges) //auras without charges always have charge = 0
{
- if(--m_procCharges) // Send charge change
+ if (--m_procCharges) // Send charge change
SetNeedClientUpdateForTargets();
else // Last charge dropped
{
@@ -740,7 +740,7 @@ bool Aura::HasEffectType(AuraType type) const
{
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if(m_effects[i] && m_effects[i]->GetAuraType() == type)
+ if (m_effects[i] && m_effects[i]->GetAuraType() == type)
return true;
}
return false;
@@ -751,7 +751,7 @@ void Aura::RecalculateAmountOfEffects()
assert (!IsRemoved());
Unit * caster = GetCaster();
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if(m_effects[i])
+ if (m_effects[i])
m_effects[i]->RecalculateAmount(caster);
}
@@ -759,7 +759,7 @@ void Aura::HandleAllEffects(AuraApplication const * aurApp, uint8 mode, bool app
{
assert (!IsRemoved());
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if(m_effects[i] && !IsRemoved())
+ if (m_effects[i] && !IsRemoved())
m_effects[i]->HandleEffect(aurApp, mode, apply);
}
@@ -787,7 +787,7 @@ void Aura::SetLoadedState(int32 maxduration, int32 duration, int32 charges, uint
m_stackAmount = stackamount;
Unit * caster = GetCaster();
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if(m_effects[i])
+ if (m_effects[i])
{
m_effects[i]->SetAmount(amount[i]);
m_effects[i]->SetCanBeRecalculated(recalculateMask & (1<<i));
@@ -804,7 +804,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
AuraRemoveMode removeMode = aurApp->GetRemoveMode();
// spell_area table
SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
- if(saBounds.first != saBounds.second)
+ if (saBounds.first != saBounds.second)
{
uint32 zone, area;
target->GetZoneAndAreaId(zone,area);
@@ -812,12 +812,12 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
for (SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
{
// some auras remove at aura remove
- if(!itr->second->IsFitToRequirements((Player*)target,zone,area))
+ if (!itr->second->IsFitToRequirements((Player*)target,zone,area))
target->RemoveAurasDueToSpell(itr->second->spellId);
// some auras applied at aura apply
- else if(itr->second->autocast)
+ else if (itr->second->autocast)
{
- if( !target->HasAura(itr->second->spellId) )
+ if ( !target->HasAura(itr->second->spellId) )
target->CastSpell(target,itr->second->spellId,true);
}
}
@@ -826,14 +826,14 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
if (apply)
{
// Apply linked auras (On first aura apply)
- if(spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
+ if (spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
{
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
+ if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
- if(*itr < 0)
+ if (*itr < 0)
target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), true);
- else if(caster)
+ else if (caster)
caster->AddAura(*itr, target);
}
}
@@ -843,15 +843,15 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
switch(GetId())
{
case 32474: // Buffeting Winds of Susurrus
- if(target->GetTypeId() == TYPEID_PLAYER)
+ if (target->GetTypeId() == TYPEID_PLAYER)
target->ToPlayer()->ActivateTaxiPathTo(506, GetId());
break;
case 33572: // Gronn Lord's Grasp, becomes stoned
- if(GetStackAmount() >= 5 && !target->HasAura(33652))
+ if (GetStackAmount() >= 5 && !target->HasAura(33652))
target->CastSpell(target, 33652, true);
break;
case 60970: // Heroic Fury (remove Intercept cooldown)
- if(target->GetTypeId() == TYPEID_PLAYER)
+ if (target->GetTypeId() == TYPEID_PLAYER)
target->ToPlayer()->RemoveSpellCooldown(20252, true);
break;
}
@@ -902,7 +902,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
default:
sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Arcane Potency (%d) found", aurEff->GetId());
}
- if(spellId)
+ if (spellId)
caster->CastSpell(caster, spellId, true);
}
}
@@ -913,8 +913,8 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
switch(GetId())
{
case 48020: // Demonic Circle
- if(target->GetTypeId() == TYPEID_PLAYER)
- if(GameObject* obj = target->GetGameObject(48018))
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ if (GameObject* obj = target->GetGameObject(48018))
{
target->ToPlayer()->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation());
target->ToPlayer()->RemoveMovementImpairingAuras();
@@ -959,16 +959,16 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
break;
case SPELLFAMILY_ROGUE:
// Sprint (skip non player casted spells by category)
- if(GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
+ if (GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
// in official maybe there is only one icon?
- if(target->HasAura(58039)) // Glyph of Blurred Speed
+ if (target->HasAura(58039)) // Glyph of Blurred Speed
target->CastSpell(target, 61922, true); // Sprint (waterwalk)
break;
case SPELLFAMILY_DEATHKNIGHT:
if (!caster)
break;
// Frost Fever and Blood Plague
- if(GetSpellProto()->SpellFamilyFlags[2] & 0x2)
+ if (GetSpellProto()->SpellFamilyFlags[2] & 0x2)
{
// Can't proc on self
if (GetCasterGUID() == target->GetGUID())
@@ -1013,27 +1013,27 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
else
{
// Remove Linked Auras
- if(removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
+ if (removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
{
- if(uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
+ if (uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
{
- if(customAttr & SPELL_ATTR_CU_LINK_REMOVE)
+ if (customAttr & SPELL_ATTR_CU_LINK_REMOVE)
{
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
+ if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
- if(*itr < 0)
+ if (*itr < 0)
target->RemoveAurasDueToSpell(-(*itr));
else if (removeMode != AURA_REMOVE_BY_DEFAULT)
target->CastSpell(target, *itr, true, 0, 0, GetCasterGUID());
}
}
- if(customAttr & SPELL_ATTR_CU_LINK_AURA)
+ if (customAttr & SPELL_ATTR_CU_LINK_AURA)
{
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
+ if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
- if(*itr < 0)
+ if (*itr < 0)
target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), false);
else
target->RemoveAurasDueToSpell(*itr);
@@ -1199,12 +1199,12 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
case 47788: // Guardian Spirit
if (removeMode != AURA_REMOVE_BY_EXPIRE)
break;
- if(caster->GetTypeId() != TYPEID_PLAYER)
+ if (caster->GetTypeId() != TYPEID_PLAYER)
break;
Player *player = caster->ToPlayer();
// Glyph of Guardian Spirit
- if(AuraEffect * aurEff = player->GetAuraEffect(63231, 0))
+ if (AuraEffect * aurEff = player->GetAuraEffect(63231, 0))
{
if (!player->HasSpellCooldown(47788))
break;
@@ -1237,7 +1237,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
break;
if (target->GetTypeId() != TYPEID_PLAYER)
break;
- if(target->ToPlayer()->getClass() != CLASS_DEATH_KNIGHT)
+ if (target->ToPlayer()->getClass() != CLASS_DEATH_KNIGHT)
break;
// aura removed - remove death runes
@@ -1384,7 +1384,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
// Unholy Presence bonus
if (presence == 48265)
{
- if(unholyPresenceAura)
+ if (unholyPresenceAura)
{
// Not listed as any effect, only base points set
int32 basePoints0 = unholyPresenceAura->GetSpellProto()->EffectBasePoints[1];
@@ -1408,7 +1408,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
target->RemoveAurasDueToSpell(61261);
if (presence == 48265 || unholyPresenceAura)
{
- if(presence == 48265 && unholyPresenceAura)
+ if (presence == 48265 && unholyPresenceAura)
{
target->RemoveAurasDueToSpell(63622);
target->RemoveAurasDueToSpell(65095);
@@ -1546,7 +1546,7 @@ void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
targetList.push_back(GetUnitOwner());
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
{
- if(Unit *owner = GetUnitOwner()->GetCharmerOrOwner())
+ if (Unit *owner = GetUnitOwner()->GetCharmerOrOwner())
if (GetUnitOwner()->IsWithinDistInMap(owner, radius))
targetList.push_back(owner);
break;
@@ -1589,7 +1589,7 @@ void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
if (!HasEffect(effIndex))
continue;
UnitList targetList;
- if(GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
+ if (GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_UNIT_AREA_ALLY_DST)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);