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authormegamage <none@none>2009-05-07 17:21:07 -0500
committermegamage <none@none>2009-05-07 17:21:07 -0500
commite0a6e3aedcd64f7c211ad8e8373e883a11c7f776 (patch)
tree7787b9f0d5aadf9e3be25f7152ba8be9cad29b8c /src/game/SpellAuras.cpp
parent22eeafa996110fe3b81f3a9824009f80e97391c4 (diff)
*Simply some writing of array pointer in aura functions.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index b8d742c7f35..b84b19424c0 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -410,8 +410,8 @@ m_auraSlot(MAX_AURAS), m_auraLevel(1), m_procCharges(0), m_stackAmount(1),m_aura
{
if (m_auraFlags & (uint8(1) << i))
{
- if (&currentBasePoints[0])
- m_partAuras[i]=CreateAuraEffect(this, i,&currentBasePoints[0]+i, caster, NULL, formalCaster);
+ if (currentBasePoints)
+ m_partAuras[i]=CreateAuraEffect(this, i,&currentBasePoints[i], caster, NULL, formalCaster);
else
m_partAuras[i]=CreateAuraEffect(this, i, NULL , caster, NULL, formalCaster);
// correct flags if aura couldn't be created