aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellAuras.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-08-10 15:32:08 -0500
committermegamage <none@none>2009-08-10 15:32:08 -0500
commitfeba13e6504bc8c1523b1101d3131d3afb219577 (patch)
tree4e5519dc08c75b0c7497ff9c01bc61361ad8adc8 /src/game/SpellAuras.cpp
parent0ed719c558e90fe2fb9ec4c2afb2fdce758e0654 (diff)
*change SPELL_AURA_MOD_ARMOR_PENETRATION_PCT to reduce armor on target and add cap amount of armor reduced by armor penetration rating By thenecromancer
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 6db5315ae5b..244b85d38dc 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -333,7 +333,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //277 SPELL_AURA_MOD_ABILITY_AFFECTED_TARGETS implemented in spell::settargetmap
&Aura::HandleAuraModDisarm, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
&Aura::HandleAuraInitializeImages, //279 SPELL_AURA_INITIALIZE_IMAGES
- &Aura::HandleModArmorPenetrationPct, //280 SPELL_AURA_MOD_ARMOR_PENETRATION_PCT
+ &Aura::HandleNoImmediateEffect, //280 SPELL_AURA_MOD_ARMOR_PENETRATION_PCT
&Aura::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Aura::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
@@ -7038,14 +7038,6 @@ void AuraEffect::HandleAuraSafeFall( bool Apply, bool Real , bool /*changeAmount
((Player*)m_target)->ActivateTaxiPathTo(506,GetId());
}
-void AuraEffect::HandleModArmorPenetrationPct(bool apply, bool Real, bool changeAmount)
-{
- if(m_target->GetTypeId() != TYPEID_PLAYER)
- return;
-
- ((Player*)m_target)->RecalculateRating(CR_ARMOR_PENETRATION);
-}
-
void AuraEffect::HandleReflectSpells( bool Apply, bool Real , bool /*changeAmount*/)
{
// implemented in Unit::SpellHitResult