diff options
author | QAston <none@none> | 2009-06-23 14:05:37 +0200 |
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committer | QAston <none@none> | 2009-06-23 14:05:37 +0200 |
commit | f2ec641e429470bd3adc01bbdf1d62e900b5fa2a (patch) | |
tree | 0165de38d0b67f0302fb494df07d02953a028d2b /src/game/SpellEffects.cpp | |
parent | 64786941ddf531bcd3b4bea1738151bfc46a19a7 (diff) |
[8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 08f833d0b6f..29c48cb7251 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1994,7 +1994,7 @@ void Spell::EffectDummy(uint32 i) } // pet auras - if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id)) + if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id,i)) { m_caster->AddPetAura(petSpell); return; |