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authormegamage <none@none>2009-02-02 10:34:47 -0600
committermegamage <none@none>2009-02-02 10:34:47 -0600
commit0480fa7339a8eeca8f563d936174bc5453aa0f4a (patch)
treeeab7290cd8b79bcbbfe1d942555c00a347ef4b70 /src/game/SpellEffects.cpp
parentc385b529976146a29916d1b1cc4f63a2d9ba258e (diff)
parentea159d59bf9d872fdc3a5d0b3cf020bff996632d (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 6f3c83d50d2..2ef4a3827c4 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -1322,7 +1322,7 @@ void Spell::EffectDummy(uint32 i)
int32 bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f);
m_caster->SetPower(POWER_RAGE,0);
- return;
+ break;
}
// Slam
if(m_spellInfo->SpellFamilyFlags[0] & 0x200000)