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authormegamage <none@none>2009-08-16 16:20:31 -0500
committermegamage <none@none>2009-08-16 16:20:31 -0500
commit0bf3aa109f061409e96930a4becd2f86ba608da1 (patch)
treed81ed4762b91138bb3674ebc42e0e6e28eff6967 /src/game/SpellEffects.cpp
parent73b2226827b9695ecb9e26378a7d3975446a842c (diff)
*Some quest fixes for some dk quests. Not enabled for now. By Azrael and ckegg. sql will be added later so you may get some console error during start up.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4824b260334..39eb470bc9c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2014,10 +2014,11 @@ void Spell::EffectForceCast(uint32 i)
{
switch(m_spellInfo->Id)
{
+ // 52463 also use custom damage and the summon veh spell use that damamge and cast mount aura?
case 52588: unitTarget->RemoveAura(damage); break;
}
}
- else
+ else // this was for 52463, need further study
{
unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;