diff options
| author | QAston <none@none> | 2009-02-19 00:27:30 +0100 |
|---|---|---|
| committer | QAston <none@none> | 2009-02-19 00:27:30 +0100 |
| commit | 13fd0ed366d250c59b46825628e0507e6dc21489 (patch) | |
| tree | ed2d4eab5563aa63f52489b9d8295fdd3602e9a7 /src/game/SpellEffects.cpp | |
| parent | d344d4b6e9f6fef6592405ecf039b400fad55162 (diff) | |
*Try to fix enormous amount of some ap related spells. This may not fix all issues.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 73677ccc15f..1686c8b607f 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2264,7 +2264,7 @@ void Spell::EffectApplyAura(uint32 i) //mod duration of channeled aura by spell haste if (IsChanneledSpell(m_spellInfo)) - m_caster->ModSpellCastTime(m_spellInfo, duration); + caster->ModSpellCastTime(m_spellInfo, duration); // if Aura removed and deleted, do not continue. if(duration== 0 && !(Aur->IsPermanent())) |
