diff options
| author | _manuel_ <manue.l@live.com.ar> | 2010-03-26 22:04:38 -0300 |
|---|---|---|
| committer | _manuel_ <manue.l@live.com.ar> | 2010-03-26 22:04:38 -0300 |
| commit | 2796f0829755c95a9840a72f6898bcf736ff2427 (patch) | |
| tree | 7db21054a83de48a40f6d9c99875b3e088aed0d9 /src/game/SpellEffects.cpp | |
| parent | 180651d95ef37acd043872e089b1b2fec05ac579 (diff) | |
Support for spell Disarm Trap.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d563535b138..36f8387d91a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3409,6 +3409,9 @@ void Spell::EffectOpenLock(uint32 effIndex) bg->EventPlayerClickedOnFlag(player, gameObjTarget); return; } + }else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner()) + { + gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); } // TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell // handle outdoor pvp object opening, return true if go was registered for handling |
