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authorthenecromancer <none@none>2010-01-23 15:05:33 +0100
committerthenecromancer <none@none>2010-01-23 15:05:33 +0100
commit39ba392c7538db1bd18e617185c28420780e237c (patch)
treea620cd4b809816f697697af9478d6e538eb7cc5d /src/game/SpellEffects.cpp
parent76102c1cdd0fc8bb473f9b3fd3965cea5a3794f6 (diff)
parentd9cb0702158fd045285f2c0a904cb31a45a3864a (diff)
Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index efe742087c6..ca0e13d6277 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2680,7 +2680,18 @@ void Spell::EffectSendEvent(uint32 EffectIndex)
we do not handle a flag dropping or clicking on flag in battleground by sendevent system
*/
sLog.outDebug("Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[EffectIndex], m_spellInfo->Id);
- m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[EffectIndex], m_caster, focusObject);
+
+ Object *pTarget;
+ if (focusObject)
+ pTarget = focusObject;
+ else if (unitTarget)
+ pTarget = unitTarget;
+ else if (gameObjTarget)
+ pTarget = gameObjTarget;
+ else
+ pTarget = NULL;
+
+ m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[EffectIndex], m_caster, pTarget);
}
void Spell::EffectPowerBurn(uint32 i)