diff options
author | n0n4m3 <none@none> | 2009-12-24 12:55:29 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-24 12:55:29 +0100 |
commit | 3ab368caa7680b022972e01fdc8968b284cb7788 (patch) | |
tree | d79a22a6aba45db50348be6fb901c8cba414f342 /src/game/SpellEffects.cpp | |
parent | 250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (diff) |
Fixed overkill proc after vanish. by bodompelle
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f535033b0e6..458bf968312 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6099,6 +6099,9 @@ void Spell::EffectSanctuary(uint32 /*i*/) if(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VANISH)) { ((Player *)m_caster)->RemoveAurasByType(SPELL_AURA_MOD_ROOT); + // Overkill + if(((Player*)m_caster)->HasSpell(58426)) + m_caster->CastSpell(m_caster, 58427, true); } } |