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authorQAston <none@none>2009-06-15 17:15:19 +0200
committerQAston <none@none>2009-06-15 17:15:19 +0200
commit425863abd9e59b55bfaf75fa61ebf9bec69acbc1 (patch)
tree469e677d3ecafec52adf985b8b5a5be3e57ea627 /src/game/SpellEffects.cpp
parentf53b049759b052bf3903ea1daa1893a3b68331a8 (diff)
*Fix dead loop in proc system.
*Fix curse of doom. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 5506ec0dab1..f29c883a5f4 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3364,6 +3364,8 @@ void Spell::EffectSummonType(uint32 i)
float radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
int32 amount = damage > 0 ? damage : 1;
+ if (m_spellInfo->Id == 18662) // Curse of Doom
+ amount = 1;
for(int32 count = 0; count < amount; ++count)
{
@@ -6655,8 +6657,6 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties
switch(m_spellInfo->Id)
{
case 1122: // Inferno
- case 18662: // Curse of Doom
- amount = 1;
break;
}
int32 duration = GetSpellDuration(m_spellInfo);