diff options
author | QAston <none@none> | 2009-03-04 00:19:55 +0100 |
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committer | QAston <none@none> | 2009-03-04 00:19:55 +0100 |
commit | 454f882cf238506bc12f593de71e97cd27e961e8 (patch) | |
tree | dae20ad72d86a58cdd786156d14a56e57550b318 /src/game/SpellEffects.cpp | |
parent | d06e75e0a8a55f8a001ee77bc5cf6f1f3afc4a34 (diff) |
*Fix Death Strike.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index b3f997d249f..ba063c20da4 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1830,6 +1830,16 @@ void Spell::EffectDummy(uint32 i) return; } break; + case SPELLFAMILY_DEATHKNIGHT: + // Death strike dummy aura apply + // Used to proc healing later + if (m_spellInfo->SpellFamilyFlags[0] & 0x00000010) + { + spell_id=45469; + m_caster->CastSpell(m_caster,spell_id,true); + return; + } + } //spells triggered by dummy effect should not miss |