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authormegamage <none@none>2009-04-02 16:33:35 -0600
committermegamage <none@none>2009-04-02 16:33:35 -0600
commit4ca04684f2fc8fa2fdef4b3b8e4a29eb0d09a54b (patch)
tree9950b6f91e72c0826326c0d24bf6ffa19882712e /src/game/SpellEffects.cpp
parent2ea4fab57f7851f05fa3b43c5bf84ffb748ad852 (diff)
[7593] Map::EnsureGridLoaded related cleanups and fixes: Author: VladimirMangos
* Make generic EnsureGridLoaded function and move specialized code to LoadGrid and EnsureGridLoadedAtEnter * Rename args to gx/gy for low-level grid numbering values. * Remove redundent LoadMpa call after always case loading maps in EnsureGridCreated --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 73b02ba3728..ac408381a83 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -1865,13 +1865,11 @@ void Spell::EffectDummy(uint32 i)
if(unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD)
return;
- // first rank have special multiplier
int32 bp = damage * 1.5f;
m_caster->CastCustomSpell(unitTarget,47633,&bp,NULL,NULL,true);
}
else
{
- // first rank have special multiplier
int32 bp = damage;
m_caster->CastCustomSpell(unitTarget,47632,&bp,NULL,NULL,true);
}