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authormegamage <none@none>2009-06-18 17:06:59 -0500
committermegamage <none@none>2009-06-18 17:06:59 -0500
commit4f0ae7903630fb40d4cfb5a3b08cfd43a2b54f74 (patch)
tree11a6c69fadfe18ca77461d0548210a2a0738986c /src/game/SpellEffects.cpp
parentc4a8da0e32d43099c3bc3797aecc94070ab6a0d3 (diff)
[8041] Avoid send talent info many times at loading. Small cleanups. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 8f23f5e6f81..2aa9413ede9 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -225,8 +225,8 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling
&Spell::EffectRenamePet, //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again
&Spell::EffectNULL, //160 SPELL_EFFECT_160 unused
- &Spell::EffectNULL, //161 SPELL_EFFECT_161 second talent spec (learn/revert)
- &Spell::EffectNULL //162 SPELL_EFFECT_162 activate primary/secondary spec
+ &Spell::EffectNULL, //161 SPELL_EFFECT_TALENT_SPEC_COUNT second talent spec (learn/revert)
+ &Spell::EffectNULL, //162 SPELL_EFFECT_TALENT_SPEC_SELECT activate primary/secondary spec
};
void Spell::EffectNULL(uint32 /*i*/)