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authorQAston <none@none>2009-04-07 01:27:05 +0200
committerQAston <none@none>2009-04-07 01:27:05 +0200
commit51f53fdc0c98ed8814a649cf2b82aef9d5392416 (patch)
tree76c789a69c0b7d9974fc3df24ef9b6f6fbe57281 /src/game/SpellEffects.cpp
parent9b908e4014de8d4ef428c74f94c480405160cfa7 (diff)
*Try to make judgement of light not teleport caster.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 54bee661408..3408216cd14 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -4922,10 +4922,10 @@ void Spell::EffectScriptEffect(uint32 effIndex)
// search seal (all seals have judgement's aura dummy spell id in 2 effect
if ((*itr)->GetEffIndex() != 2 || !spellInfo || !IsSealSpell(spellInfo))
continue;
- spellId2 = (*itr)->GetAmount();
- SpellEntry const *judge = sSpellStore.LookupEntry(spellId2);
+ SpellEntry const *judge = sSpellStore.LookupEntry((*itr)->GetAmount());
if (!judge)
continue;
+ spellId2 = (*itr)->GetAmount();
break;
}
if (spellId1)