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authormegamage <none@none>2009-03-26 13:53:32 -0600
committermegamage <none@none>2009-03-26 13:53:32 -0600
commit68c3039715d8b68aa1b33a44bae3dd5d59eb5e5f (patch)
tree1eb657d76ea97fc08dff54f9eea59dc976c4136a /src/game/SpellEffects.cpp
parentbdafaf41134a26818d81ad1ffe853f6013635c4c (diff)
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 9651a15f88d..7ffe629b26a 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5649,7 +5649,7 @@ void Spell::EffectReputation(uint32 i)
if(!factionEntry)
return;
- _player->ModifyFactionReputation(factionEntry,rep_change);
+ _player->GetReputationMgr().ModifyReputation(factionEntry,rep_change);
}
void Spell::EffectQuestComplete(uint32 i)