diff options
author | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
commit | 68c3039715d8b68aa1b33a44bae3dd5d59eb5e5f (patch) | |
tree | 1eb657d76ea97fc08dff54f9eea59dc976c4136a /src/game/SpellEffects.cpp | |
parent | bdafaf41134a26818d81ad1ffe853f6013635c4c (diff) |
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 9651a15f88d..7ffe629b26a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -5649,7 +5649,7 @@ void Spell::EffectReputation(uint32 i) if(!factionEntry) return; - _player->ModifyFactionReputation(factionEntry,rep_change); + _player->GetReputationMgr().ModifyReputation(factionEntry,rep_change); } void Spell::EffectQuestComplete(uint32 i) |