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authormaximius <none@none>2009-10-15 08:34:19 -0700
committermaximius <none@none>2009-10-15 08:34:19 -0700
commit7caac8a80554b4cc6cdc1e64b826a90901d4bbf6 (patch)
treec45ec67a1ed8f7295ddb5867e3a259882080b930 /src/game/SpellEffects.cpp
parent1319312af1a2b22edd7f63936226ba63581b9d22 (diff)
*Fix some typos in trinitycore.conf.dist
*Fix Enduring Winter not increasing water elemental duration, by Cleave --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 573ff7acfcb..27c65113f39 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -7094,6 +7094,9 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
break;
}
int32 duration = GetSpellDuration(m_spellInfo);
+ if(Player* modOwner = m_originalCaster->GetSpellModOwner())
+ modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration);
+
TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
Map *map = caster->GetMap();