diff options
author | Machiavelli <none@none> | 2009-08-21 17:15:35 +0200 |
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committer | Machiavelli <none@none> | 2009-08-21 17:15:35 +0200 |
commit | 7e52b1120c41f9ccaf82b2ca67021e97b35e8b9e (patch) | |
tree | f2e0bd86499d6d99cc505c0bddf0548ddf7d0714 /src/game/SpellEffects.cpp | |
parent | 3dda9caedd571fc815adad9616b8d33b3ad91c2b (diff) |
*Fix crash in mob_anti_airAI. Remove assert and cast no spell instead, if no spell was found in DB template.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 2cadd2262e6..857eb26cc88 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -591,6 +591,19 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) //TODO: should this be put on taken but not done? if(found) damage += m_spellInfo->EffectBasePoints[1]; + + if (m_caster->GetTypeId() == TYPEID_PLAYER) + { + // Add Ammo and Weapon damage + Item *item = ((Player*)m_caster)->GetWeaponForAttack(RANGED_ATTACK); + if(item) + { + damage += urand(uint32(item->GetProto()->Damage->DamageMin), uint32(item->GetProto()->Damage->DamageMax)); + damage += ((Player*)m_caster)->GetAmmoDPS()*item->GetProto()->Delay/1000; + damage += ((Player*)m_caster)->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f; + } + } + } break; } |