diff options
author | _manuel_ <manue.l@live.com.ar> | 2010-05-23 18:06:22 -0300 |
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committer | _manuel_ <manue.l@live.com.ar> | 2010-05-23 18:06:22 -0300 |
commit | 83afcd906117e69caa669a9d3df4abfded565b5e (patch) | |
tree | d5f0d1f9dcfed4fe0011e66b7e281e95314ffe6b /src/game/SpellEffects.cpp | |
parent | 37e6aa3634f3fdc70416cb379ab94eb64d40e0bc (diff) |
Disarm Trap now can be used in BattleGrounds and Arenas.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 205daffb8e3..294d7ee8aa7 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3400,7 +3400,8 @@ void Spell::EffectOpenLock(uint32 effIndex) } }else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner()) { - gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); + gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); + return; } // TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell // handle outdoor pvp object opening, return true if go was registered for handling |