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authormegamage <none@none>2009-01-03 11:06:51 -0600
committermegamage <none@none>2009-01-03 11:06:51 -0600
commit9438625a19c070ec20d392fa57f1de6a61b7b985 (patch)
treee4d7fc1ea493a8fb86bd4729b5c6940a2c771d27 /src/game/SpellEffects.cpp
parenta1a52b710c6563105d1c24112b1fa2699f3fbdfe (diff)
[7015] Implement support -1 in item_template.stackable and item_template.maxcount fields. By VladimirMangos.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 076c36aa6b2..ac4cd626be0 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2581,8 +2581,8 @@ void Spell::DoCreateItem(uint32 i, uint32 itemtype)
if (num_to_add < 1)
num_to_add = 1;
- if (num_to_add > pProto->Stackable)
- num_to_add = pProto->Stackable;
+ if (num_to_add > pProto->GetMaxStackSize())
+ num_to_add = pProto->GetMaxStackSize();
// init items_count to 1, since 1 item will be created regardless of specialization
int items_count=1;