diff options
| author | megamage <none@none> | 2008-11-03 17:20:35 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-03 17:20:35 -0600 |
| commit | 94c03e321186bc73e7027a3308ce889250baa594 (patch) | |
| tree | ef2855703b968990965e6824f617efa65fef5bf1 /src/game/SpellEffects.cpp | |
| parent | 6a8878fb5da29c4ff0deac8e8819489089731704 (diff) | |
[svn] Fix hunter's frozen trap, half duration when pvp.
Use vector to store linked spell information to support multiple effects.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 9ac2d4f2ded..45830146e67 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2118,7 +2118,7 @@ void Spell::EffectApplyAura(uint32 i) // Now Reduce spell duration using data received at spell hit int32 duration = Aur->GetAuraMaxDuration(); - unitTarget->ApplyDiminishingToDuration(m_diminishGroup,duration,m_caster,m_diminishLevel); + unitTarget->ApplyDiminishingToDuration(m_diminishGroup,duration,caster,m_diminishLevel); Aur->setDiminishGroup(m_diminishGroup); // if Aura removed and deleted, do not continue. |
