diff options
| author | QAston@qaston-pc <none@none> | 2009-03-01 12:56:31 +0100 | 
|---|---|---|
| committer | QAston@qaston-pc <none@none> | 2009-03-01 12:56:31 +0100 | 
| commit | 9e9708f5b7885e30580e3685f7c5971dd1d0b571 (patch) | |
| tree | bb4652065197446f8ad8cf54ad0e58b408bd62d9 /src/game/SpellEffects.cpp | |
| parent | 783714aff351ce60b40e7d15796622b5f4e5d7ca (diff) | |
*Fix Shield Slam damage.
*Fix Glyph of Power Word: Shield. (original patch by Maxxie)
*Fix a typo in 1570.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 3bdad19a797..d0327ea522c 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -411,7 +411,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)                      damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);                  }                  // Shield Slam -                else if(m_spellInfo->SpellFamilyFlags[1] & 0x1) +                else if(m_spellInfo->SpellFamilyFlags[1] & 0x200)                      damage += int32(m_caster->GetShieldBlockValue());                  // Victory Rush                  else if(m_spellInfo->SpellFamilyFlags[1] & 0x100)  | 
