diff options
author | megamage <none@none> | 2009-03-19 14:41:30 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-19 14:41:30 -0600 |
commit | a2392121f0a8fed9f19ddadfa2880ed6f4691381 (patch) | |
tree | 2089f3b40d4460c7a45cdb9d1429f8bd2f3ea3c3 /src/game/SpellEffects.cpp | |
parent | 74985e84904c46f1e137bed577d0b3806b33b867 (diff) |
*Fix the bug that summon dbc is not read. Now creatures can be summoned.
*Make minipet as tempsummon instead of pet. Make totem as tempsummon.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 74 |
1 files changed, 20 insertions, 54 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 8645d1ab7d4..eca088eba05 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1166,7 +1166,7 @@ void Spell::EffectDummy(uint32 i) if(!unitTarget) return; - TemporarySummon* tempSummon = dynamic_cast<TemporarySummon*>(unitTarget); + TempSummon* tempSummon = dynamic_cast<TempSummon*>(unitTarget); if(!tempSummon) return; @@ -3333,11 +3333,6 @@ void Spell::EffectSummonType(uint32 i) case SUMMON_TYPE_SUMMON: EffectSummon(i); break; - case SUMMON_TYPE_CRITTER: - case SUMMON_TYPE_CRITTER2: - case SUMMON_TYPE_CRITTER3: - EffectSummonCritter(i); - break; case SUMMON_TYPE_TOTEM_SLOT1: case SUMMON_TYPE_TOTEM_SLOT2: case SUMMON_TYPE_TOTEM_SLOT3: @@ -3358,15 +3353,18 @@ void Spell::EffectSummonType(uint32 i) sLog.outError("EffectSummonType: Unhandled summon type %u", m_spellInfo->EffectMiscValueB[i]); return; } - switch(SummonProperties->Group) + switch(SummonProperties->Category) { default: - EffectSummonWild(i); + if(SummonProperties->Type == SUMMON_TYPE_MINIPET) + EffectSummonCritter(i); + else + EffectSummonWild(i); break; - case SUMMON_TYPE_POSSESSED: + case SUMMON_CATEGORY_POSSESSED: EffectSummonPossessed(i); break; - case SUMMON_TYPE_VEHICLE: + case SUMMON_CATEGORY_VEHICLE: EffectSummonVehicle(i); break; } @@ -6036,32 +6034,6 @@ void Spell::EffectSummonCritter(uint32 i) if(!pet_entry) return; - Pet* old_critter = player->GetMiniPet(); - - // for same pet just despawn - if(old_critter && old_critter->GetEntry() == pet_entry) - { - player->RemoveMiniPet(); - return; - } - - // despawn old pet before summon new - if(old_critter) - player->RemoveMiniPet(); - - // summon new pet - Pet* critter = new Pet(MINI_PET); - - Map *map = m_caster->GetMap(); - uint32 pet_number = objmgr.GeneratePetNumber(); - if(!critter->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, m_caster->GetPhaseMask(), - pet_entry, pet_number)) - { - sLog.outError("Spell::EffectSummonCritter, spellid %u: no such creature entry %u", m_spellInfo->Id, pet_entry); - delete critter; - return; - } - float x,y,z; // If dest location if present if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) @@ -6072,40 +6044,32 @@ void Spell::EffectSummonCritter(uint32 i) } // Summon if dest location not present near caster else - m_caster->GetClosePoint(x,y,z,critter->GetObjectSize()); + m_caster->GetClosePoint(x,y,z,m_caster->GetObjectSize()); - critter->Relocate(x,y,z,m_caster->GetOrientation()); - - if(!critter->IsPositionValid()) - { - sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", - critter->GetGUIDLow(), critter->GetEntry(), critter->GetPositionX(), critter->GetPositionY()); - delete critter; + int32 duration = GetSpellDuration(m_spellInfo); + TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; + TempSummon *critter = m_caster->SummonCreature(pet_entry, x, y, z, m_caster->GetOrientation(), summonType, duration); + if(!critter) return; - } critter->SetOwnerGUID(m_caster->GetGUID()); critter->SetCreatorGUID(m_caster->GetGUID()); critter->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_caster->getFaction()); critter->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); - critter->AIM_Initialize(); - critter->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as critter... + //critter->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as critter... critter->SetMaxHealth(1); critter->SetHealth(1); critter->SetLevel(1); - // set timer for unsummon - int32 duration = GetSpellDuration(m_spellInfo); - if(duration > 0) - critter->SetDuration(duration); + critter->SetReactState(REACT_PASSIVE); + critter->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); std::string name = player->GetName(); - name.append(petTypeSuffix[critter->getPetType()]); + name.append(petTypeSuffix[3]); critter->SetName( name ); - player->SetMiniPet(critter); - map->Add((Creature*)critter); + critter->SetSummonProperties(sSummonPropertiesStore.LookupEntry(m_spellInfo->EffectMiscValueB[i])); } void Spell::EffectKnockBack(uint32 i) @@ -6787,6 +6751,8 @@ void Spell::EffectSummonVehicle(uint32 i) float x, y, z; m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); Vehicle *vehicle = m_caster->SummonVehicle(entry, x, y, z, m_caster->GetOrientation()); + if(!vehicle) + return; vehicle->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); } |