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authormegamage <none@none>2008-12-30 20:05:36 -0600
committermegamage <none@none>2008-12-30 20:05:36 -0600
commitaa3b89d7764c093ba87ee2cf99775e3aedc37637 (patch)
treef6a403e42332dab84f77d7a611dc375083452875 /src/game/SpellEffects.cpp
parent05301f91b90fc029af6df5717a6b48f0e1759008 (diff)
parent12d4ce413e7b3b9d697b160bac6c918564b2fd1e (diff)
*Update to HG 714.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index e8c94e1a13a..76687a48711 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3907,7 +3907,7 @@ void Spell::EffectEnchantItemTmp(uint32 i)
// Shaman Rockbiter Weapon
if(i==0 && m_spellInfo->Effect[1]==SPELL_EFFECT_DUMMY)
{
- int32 enchnting_damage = m_currentBasePoints[1];//+1;
+ int32 enchnting_damage = damage;//+1;
// enchanting id selected by calculated damage-per-sec stored in Effect[1] base value
// with already applied percent bonus from Elemental Weapons talent