diff options
author | aven_coda <none@none> | 2009-07-09 18:06:08 +0200 |
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committer | aven_coda <none@none> | 2009-07-09 18:06:08 +0200 |
commit | b39bff681f41b12c483d2fa0a58623bd26ff5871 (patch) | |
tree | 619fde170568437df9ef1d0cd659212eb117a464 /src/game/SpellEffects.cpp | |
parent | 5206cd8a4ebc42c3c08d5d933f986298676b2d6d (diff) |
*Allow to fish in shallow water.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 4f44c7f98ed..961e479a276 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6423,7 +6423,7 @@ void Spell::EffectTransmitted(uint32 effIndex) if(goinfo->type==GAMEOBJECT_TYPE_FISHINGNODE) { - if ( !cMap->IsInWater(fx, fy, fz-0.5f)) // Hack to prevent fishing bobber from failing to land on fishing hole + if ( !cMap->IsInWater(fx, fy, fz-0.5f, 0.5f)) // Hack to prevent fishing bobber from failing to land on fishing hole { // but this is not proper, we really need to ignore not materialized objects SendCastResult(SPELL_FAILED_NOT_HERE); SendChannelUpdate(0); |