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authormegamage <none@none>2008-11-04 10:33:02 -0600
committermegamage <none@none>2008-11-04 10:33:02 -0600
commitb53ab74b50cc8fa7e4c137d0aa4bc617501ef423 (patch)
tree1e12f515e7d71186a0ccb704076f898b3470cc94 /src/game/SpellEffects.cpp
parentfc9a14a6cf5cff4bf4ba3124e646e09b940729eb (diff)
[svn] Remove a hack on triggered spell target selection.
Some minor fixes. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index db7134c375c..6aa85b976d7 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -57,7 +57,6 @@
#include "Util.h"
#include "TemporarySummon.h"
-
pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
{
&Spell::EffectNULL, // 0
@@ -223,7 +222,7 @@ void Spell::EffectNULL(uint32 /*i*/)
void Spell::EffectUnused(uint32 /*i*/)
{
- // NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN TRINITY
+ // NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN MANGOS
}
void Spell::EffectResurrectNew(uint32 i)